![]() It was kind of finishing it up, and everyone who saw it thought it looked cool." "At that point, realistically, our game was pretty much solidified into what it was. ![]() We just kept making it, and we didn't get any feedback from Microsoft in the sense of changing something," he said. ![]() By clicking 'enter', you agree to GameSpot'sĪfter Microsoft officially purchased Bethesda parent company ZeniMax in 2021, Johanas said Microsoft was very hands-off.
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